Updated: 1-7-08
8 Equipment slots! (Standard FSO plus waist and neck!)
Capture the Flag script!
New skills, such as Dual Wielding, Enchanting, and more!
Working skills that original FSO left bugged, such as Musicianship!
Monster AI which includes fixing NPC spell casting, and monster VS monster attacks!
Amazing new item capabilities such as Water of Life, which recovers permenantly lost levels, and the Dragon Flute, which summons a Dragon to help you!
New custom housing and guild halls!
A server restarter that brings the server back in case of crashes!
Server backups incase things get too crazy.
New windows like an in-game Manual, window that shows equipment statistics, custom smithing, Legend window to view another players achievements, an enchanced Bio window to view extended information and more/new medals!
A new kind of currency, Event Tickets, which some merchants take instead of gold.
Over 1000 new map tiles.
New monsters, and some original monsters have been resprited.
New quests.
New spells.
New events.
New boss monsters.
Loads of new equipment.
Fixed boats.
Boats that fire cannonballs.
Redesigned armor and weapon system. (Everything will work as it was meant to work!)
Enhanced security.
Weekly updates.
OUR NEW NATION SYSTEM!
In Return to Gaurdia, there are three nations.
Exousia, the kingdom of good, virtue and justice.
Tamarang, the kingdom of chaos, mercenaries and neutrality.
Ba'alzamon, the kingom of darkness and evil.
When you join any of the three, you will be entitled to wield weapons and armor only available to your kingdom! Also, you will be able to participate in nation chat. Finally, you will join forces with nation-allied monsters! (You can't hit them, they can't hit you.)
Events, quests, and wars await! The possibilities are endless!
Change Logs
V1.0
B4.7
B4.6
B4.5
B4.4
B4.3
B4.2
B4.1
B4.0
B3.3
B3.2
B3.1
B3.0
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